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  • Mike Bostock's avatar
    Support both open & closed polygons. · fdd6c620
    Mike Bostock authored
    Rather than converting closed polygons to open polygons on input (which could
    potentially be destructive), tweak the polygon methods slightly so that they
    work on either input.
    
    This commit also changes d3.geom.polygon to use a prototype, much like
    d3.selection, rather than creating every method as a closure. This makes it much
    faster to construct a polygon.
    fdd6c620