Commit 1561d9c3 authored by Mike Bostock's avatar Mike Bostock
Browse files

Update CHANGES.

parent 54a2f323
......@@ -408,6 +408,7 @@ TODO
TODO
* d3.interpolators ↦ REMOVED
* d3.transform ↦ REMOVED
## [Number Formats (d3-format)](https://github.com/d3/d3-format/blob/master/README.md)
......@@ -423,8 +424,16 @@ This is a new repository that provides an implementation of the CanvasPathMethod
TODO
There’s no longer a polygon constructor. Instead you just pass an array of vertices to the polygon methods.
* d3.geom.polygon.area ↦ d3.polygonArea
* d3.geom.polygon.centroid ↦ d3.polygonCentroid
* d3.geom.polygon.clip ↦ REMOVED
* added d3.polygonContains
* added d3.polygonLength
There’s no longer a fancy d3.geom.hull operator. There’s just a method which takes a polygon (an array of vertices):
* d3.geom.hull ↦ d3.polygonHull
## [Quadtrees (d3-quadtree)](https://github.com/d3/d3-quadtree/blob/master/README.md)
......@@ -441,6 +450,9 @@ TODO
* d3.random.logNormal ↦ d3.randomLogNormal
* d3.random.bates ↦ d3.randomBates
* d3.random.irwinHall ↦ d3.randomIrwinHall
* new d3.randomExponential
* new d3.randomUniform
* optimize d3.randomNormal and d3.randomLogNormal
## [Requests (d3-request)](https://github.com/d3/d3-request/blob/master/README.md)
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