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Andrew Chin / Signal Protocol Xoodyak
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Implementation of the video game Watopoly, which is a variant of the game, Monopoly, with a board based on the University of Waterloo campus. This game was implemented as part of a group project for a course using the Object-Oriented C++ Programming Language.
A game of Watopoly consists of a board that has 40 squares. When a player moves, an action specific to the square they land on occurs. The goal of the game is to be the only player to not drop out of university (declare bankruptcy). Play proceeds as follows: players take turns moving around the board, buying and improving on-campus buildings (properties), and paying tuition (rent).
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prettyprinter is a tool that takes program source code as input and outputs the same code, nicely formatted for readability.
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This program mimics the standard Unix tool "make".
target: source: file called target depends on the file called source touch file: file called file has been updated make file: file called file should be rebuilt from the files it depends on
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Program that rewrites expression entered in reverse Polish notation (RPN)
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You can fork this project to practice the workflow of forking a repository and configuring its settings.
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Implementing Kohonen's Self Organizing Maps from scratch and analysis on the RGB color Dataset on various values of Neighbourhood function (sigma0) and learning rate parameters
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Implementing RBF Network using Numpy library.
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Implementation of Multi Layer Perceptron from scratch using python.
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