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#include <memory>
// note : Triangle equality is only specified for tests
// points specified in counterclockwise or collinear (line / point) order
int mainTriangleId;
int fragmentId;
std::shared_ptr<std::vector<int>> neighbours;
Triangle(const Point &p1, const Point &p2, const Point &p3, int mainTriangleId = 0, const std::vector<int> neighbours = {});
Triangle(const Point &p1, const Point &p2, const Point &p3, int mainTriangleId, std::shared_ptr<std::vector<int>> neighbours);
bool pointInTriangle(const Point &p) const;
bool operator==(const Triangle &other) const;