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Brandon Lai-Cheong
unionized-triangles-2
Commits
a226ac56
Commit
a226ac56
authored
4 months ago
by
Brandon Lai-Cheong
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init quadtree
parent
e9f115dd
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4 changed files
include/box.h
+1
-0
1 addition, 0 deletions
include/box.h
include/quad_tree.h
+20
-20
20 additions, 20 deletions
include/quad_tree.h
src/data_structures/quad_tree.cpp
+43
-32
43 additions, 32 deletions
src/data_structures/quad_tree.cpp
tests/quad_tree_tests.cpp
+10
-0
10 additions, 0 deletions
tests/quad_tree_tests.cpp
with
74 additions
and
52 deletions
include/box.h
+
1
−
0
View file @
a226ac56
#pragma once
struct
Triangle
;
struct
Box
{
float
minX
,
maxX
,
minY
,
maxY
;
...
...
This diff is collapsed.
Click to expand it.
include/quad_tree.h
+
20
−
20
View file @
a226ac56
...
...
@@ -3,29 +3,29 @@
#include
<triangle.h>
#include
<box.h>
enum
Status
{
Empty
,
Single
,
Quad
};
class
QuadTree
{
class
AbstractQuadTree
{
protected:
Box
b
;
Status
status
;
QuadContent
q
;
AbstractQuadTree
(
Box
b
);
public:
void
addTriangle
(
const
Triangle
&
t
);
QuadTree
(
Box
b
)
;
std
::
vector
<
Triangle
>
visibleSurface
(
)
const
;
Triangle
triangleIntersection
(
const
Point
&
p
)
const
;
virtual
void
addTriangle
(
const
Triangle
&
t
)
=
0
;
virtual
std
::
vector
<
Triangle
>
visibleSurface
()
const
=
0
;
virtual
Triangle
triangleIntersection
(
const
Point
&
p
)
const
=
0
;
}
;
class
QuadTreeLeaf
:
AbstractQuadTree
{
Triangle
t
;
void
addTriangle
(
const
Triangle
&
t
)
override
;
};
union
QuadContent
{
class
QuadTree
:
AbstractQuadTree
{
std
::
vector
<
AbstractQuadTree
>
children
;
Triangle
t
;
std
::
vector
<
QuadTree
>
children
;
bool
nothing
;
QuadContent
()
{};
~
QuadContent
()
{};
};
\ No newline at end of file
public:
QuadTree
(
Box
b
);
void
addTriangle
(
const
Triangle
&
t
)
override
;
};
This diff is collapsed.
Click to expand it.
src/data_structures/quad_tree.cpp
+
43
−
32
View file @
a226ac56
#include
<quad_tree.h>
#include
<triangulation.h>
QuadTree
::
QuadTree
(
Box
b
)
:
b
{
b
},
status
{
Empty
}
{
q
.
nothing
=
false
;
QuadTree
::
QuadTree
(
Box
b
)
:
AbstractQuadTree
{
b
}
{
}
void
QuadTree
::
addTriangle
(
const
Triangle
&
t
)
{
if
(
!
b
.
isIn
(
t
))
{
if
(
!
b
.
isIn
(
t
))
{
return
;
}
switch
(
status
)
{
case
Empty
:
status
=
Single
;
q
.
t
=
t
;
break
;
case
Single
:
Triangle
old
=
q
.
t
;
status
=
Quad
;
q
.
children
=
{
QuadTree
(
Box
{
b
.
minX
,
b
.
maxX
/
2
,
b
.
minY
,
b
.
maxY
}),
QuadTree
(
Box
{
b
.
maxX
/
2
,
b
.
maxX
,
b
.
minY
,
b
.
maxY
/
2
}),
QuadTree
(
Box
{
b
.
maxX
/
2
,
b
.
maxX
,
b
.
maxY
/
2
,
b
.
maxY
}),
QuadTree
(
Box
{
b
.
minX
,
b
.
maxX
/
2
,
b
.
minY
,
b
.
maxY
/
2
})
};
// if the old and new triangle intersect, we want to avoid infinite additions to the tree.
// create new set of triangles that don't intersect
std
::
vector
<
Triangle
>
newTriangles
=
triangulate
(
old
,
t
);
for
(
int
i
=
0
;
i
<
q
.
children
.
size
();
i
++
)
{
for
(
int
j
=
0
;
j
<
newTriangles
.
size
();
i
++
)
{
QuadTree
(
Box
{
b
.
maxX
/
2
,
b
.
maxX
,
b
.
minY
,
b
.
maxY
/
2
}),
QuadTree
(
Box
{
b
.
maxX
/
2
,
b
.
maxX
,
b
.
maxY
/
2
,
b
.
maxY
}),
QuadTree
(
Box
{
b
.
minX
,
b
.
maxX
/
2
,
b
.
minY
,
b
.
maxY
/
2
})};
// if the old and new triangle intersect, we want to avoid infinite additions to the tree.
// create new set of triangles that don't intersect
std
::
vector
<
Triangle
>
newTriangles
=
triangulate
(
old
,
t
);
for
(
int
i
=
0
;
i
<
q
.
children
.
size
();
i
++
)
{
for
(
int
j
=
0
;
j
<
newTriangles
.
size
();
i
++
)
{
q
.
children
[
i
].
addTriangle
(
newTriangles
[
i
]);
}
}
for
(
int
i
=
0
;
i
<
q
.
children
.
size
();
i
++
)
{
addTriangle
(
t
);
}
}
std
::
vector
<
Triangle
>
QuadTree
::
visibleSurface
()
const
{
switch
(
status
)
{
case
Empty
:
return
{};
break
;
case
Single
:
return
{
q
.
t
};
case
Quad
:
for
(
int
i
=
0
;
i
<
q
.
children
.
size
();
i
++
)
{
addTriangle
(
t
);
{
std
::
vector
<
Triangle
>
results
;
for
(
const
auto
&
t
:
q
.
children
)
{
auto
ts
=
t
.
visibleSurface
();
results
.
insert
(
results
.
end
(),
ts
.
begin
(),
ts
.
end
());
}
}
break
;
default
:
break
;
}
}
std
::
vector
<
Triangle
>
QuadTree
::
visibleSurface
()
const
{
// for every
}
\ No newline at end of file
This diff is collapsed.
Click to expand it.
tests/quad_tree_tests.cpp
0 → 100644
+
10
−
0
View file @
a226ac56
#include
<gtest/gtest.h>
#include
<quad_tree.h>
TEST
(
QuadTreeTests
,
QuadTreeTest
)
{
QuadTree
q
{{
0
,
10
,
0
,
10
}};
auto
t1
=
Triangle
(
Point
{
0
,
0
},
Point
{
5
,
0
},
Point
{
2
,
3
},
0
);
q
.
addTriangle
(
t1
);
EXPECT_TRUE
(
q
.
visibleSurface
().
size
()
>
0
);
}
\ No newline at end of file
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