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Wojciech Golab / DSSQueue
Apache License 2.0Updated -
Implementation of the video game Watopoly, which is a variant of the game, Monopoly, with a board based on the University of Waterloo campus. This game was implemented as part of a group project for a course using the Object-Oriented C++ Programming Language.
A game of Watopoly consists of a board that has 40 squares. When a player moves, an action specific to the square they land on occurs. The goal of the game is to be the only player to not drop out of university (declare bankruptcy). Play proceeds as follows: players take turns moving around the board, buying and improving on-campus buildings (properties), and paying tuition (rent).
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Core development branch of SPINS, the parallelized, spectral solver for the incompressible Navier-Stokes equations. See https://uwspace.uwaterloo.ca/handle/10012/5926 and http://onlinelibrary.wiley.com/doi/10.1002/fld.3788/abstract.
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ECE 198 Project: Earthquake Detection using Accelererometer sensors
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Lucas Gamez / domoponics
GNU General Public License v3.0 or laterDjango project for monitoring plants and aquariums in a domotics system at home
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Gabriel Chen / msci641_final_task2
Apache License 2.0Updated -
Jack Zhao / ROCS
BSD 3-Clause "New" or "Revised" LicenseUpdated -
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Dao Bo Yang / libfibre
GNU General Public License v3.0 onlylibfibre is a user-threading runtime
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CS246 Final Project We are making a Chess game! Developers: Sally Hong, Jacob Meksavanh, Priyadarshini Saha
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