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Created date
Revert "Fixed physics issue with multiple pass throughs called on stationary overlapping entities"
!9
· created
Dec 08, 2021
by
Jerry Wu
Merged
updated
Dec 08, 2021
Physics refactor
!8
· created
Dec 06, 2021
by
Jerry Wu
Merged
updated
Dec 06, 2021
Rework of spawn and implemented entities spawning other entities
!7
· created
Dec 05, 2021
by
Jerry Wu
Merged
updated
Dec 05, 2021
Implemented entity movement, physics, and collision
!6
· created
Dec 03, 2021
by
Jerry Wu
Merged
updated
Dec 03, 2021
Updated entity so that segmentation fault would not occur if client did not attach a sprite
!5
· created
Nov 27, 2021
by
Jerry Wu
Merged
updated
Nov 27, 2021
Revert "Revert "once again fixed a whole bunch of shit""
!4
· created
Nov 27, 2021
by
Jerry Wu
Merged
updated
Nov 27, 2021
Revert "once again fixed a whole bunch of shit"
!3
· created
Nov 27, 2021
by
Jerry Wu
Merged
updated
Nov 27, 2021
Reverted gametick changes to game.h
!2
· created
Nov 23, 2021
by
Jerry Wu
Merged
updated
Nov 23, 2021
added window.h, updated gameView.h, implemented gameView.cc
!1
· created
Nov 19, 2021
by
Jerry Wu
Merged
updated
Nov 19, 2021