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/*
CS 349 Code Examples: X Windows and XLib
drawing Demos drawing functions and graphics contexts
- - - - - - - - - - - - - - - - - - - - - -
See associated makefile for compiling instructions
*/
#include <iostream>
#include <list>
#include <cstdlib>
#include <unistd.h>
// Header files for X functions
#include <X11/Xlib.h>
#include <X11/Xutil.h>
using namespace std;
// handy struct to save display, window, and screen
struct XInfo {
Display *display;
int screen;
Window window;
};
// Function to put out a message on error and exits
void error( string str ) {
cerr << str << endl;
exit(0);
}
void drawRectanglesInCorners(XInfo &xinfo, GC gc) {
Display *display = xinfo.display;
Window win = xinfo.window;
XWindowAttributes windowInfo;
XGetWindowAttributes(display, win, &windowInfo);
// max x and y coordinate
unsigned int maxHeight = windowInfo.height - 1;
unsigned int maxWidth = windowInfo.width - 1;
// draw rectangles in each corner of the window
int s = 32; // rectangle size
XDrawRectangle(display, win, gc, 0, 0, s, s); // top left
XDrawRectangle(display, win, gc, 0, maxHeight - s, s, s); // bottom left
XDrawRectangle(display, win, gc, maxWidth - s, 0, s, s); // top right
XDrawRectangle(display, win, gc, maxWidth - s, maxHeight - s, s, s); // bottom right
}
void drawStuff(XInfo &xinfo, GC gc, int x, int y) {
Display *display = xinfo.display;
Window win = xinfo.window;
// draw two intersecting lines, one horizontal and one vertical,
// which intersect at point "x,y".
XDrawLine(display, win, gc, x, y - 30, x, y + 200);
XDrawLine(display, win, gc, x - 30, y, x + 200, y);
// now use the XDrawArc() function to draw a circle whose diameter
// is 30 pixels, and whose center is at location 'x,y'.
XDrawArc(display, win, gc, x - (30 / 2), y - (30 / 2), 30, 30, 0, 360 * 64);
// draw a small triangle at the top-left corner of the window.
// the triangle is made of a set of consecutive lines, whose
// end-point pixels are specified in the 'points' array.
{
XPoint points[] = {
{x + 200, y + 50},
{x + 250, y + 80},
{x + 200, y + 80},
{x + 200, y + 50}
};
int npoints = sizeof(points) / sizeof(XPoint);
XDrawLines(display, win, gc, points, npoints, CoordModeOrigin);
}
// draw a rectangle whose top-left corner is at 'x+120,y+50', its width is
// 50 pixels, and height is 60 pixels.
XDrawRectangle(display, win, gc, x + 120, y + 50, 50, 60);
// draw a filled rectangle of the same size as above, to the left of the
// previous rectangle.
XFillRectangle(display, win, gc, x + 60, y + 50, 50, 60);
}
// Initialize X and create a window
void initX(int argc, char *argv[], XInfo &xinfo) {
XSizeHints hints;
unsigned long white, black;
// Display opening uses the DISPLAY environment variable.
// It can go wrong if DISPLAY isn't set, or you don't have permission.
xinfo.display = XOpenDisplay( "" );
if ( !xinfo.display ) {
error( "Can't open display." );
}
// Find out some things about the display you're using.
xinfo.screen = DefaultScreen( xinfo.display );
white = XWhitePixel( xinfo.display, xinfo.screen );
black = XBlackPixel( xinfo.display, xinfo.screen );
hints.x = 100;
hints.y = 100;
hints.width = 600;
hints.height = 600;
hints.flags = PPosition | PSize;
xinfo.window = XCreateSimpleWindow(
xinfo.display, // display where window appears
DefaultRootWindow( xinfo.display ), // window's parent in window tree
hints.x, hints.y, // upper left corner location
hints.width, hints.height, // size of the window
5, // width of window's border
black, // window border colour
white ); // window background colour
XSetStandardProperties(
xinfo.display, // display containing the window
xinfo.window, // window whose properties are set
"drawing", // window's title
"SD", // icon's title
None, // pixmap for the icon
argv, argc, // applications command line args
&hints ); // size hints for the window
// Put the window on the screen.
XMapRaised( xinfo.display, xinfo.window );
XFlush(xinfo.display);
// give server time to setup before sending drawing commands
sleep(1);
}
/*
* Start executing here.
*/
int main ( int argc, char *argv[] ) {
XInfo xinfo;
initX(argc, argv, xinfo);
// an array of graphics contexts to demo
GC gc[3];
// Create 3 Graphics Contexts
int i = 0;
gc[i] = XCreateGC(xinfo.display, xinfo.window, 0, 0);
XSetForeground(xinfo.display, gc[i], BlackPixel(xinfo.display, xinfo.screen));
XSetBackground(xinfo.display, gc[i], WhitePixel(xinfo.display, xinfo.screen));
XSetFillStyle(xinfo.display, gc[i], FillSolid);
XSetLineAttributes(xinfo.display, gc[i],
1, LineSolid, CapButt, JoinRound);
i = 1;
gc[i] = XCreateGC(xinfo.display, xinfo.window, 0, 0);
XSetForeground(xinfo.display, gc[i], BlackPixel(xinfo.display, xinfo.screen));
XSetBackground(xinfo.display, gc[i], WhitePixel(xinfo.display, xinfo.screen));
XSetFillStyle(xinfo.display, gc[i], FillSolid);
XSetLineAttributes(xinfo.display, gc[i],
7, LineSolid, CapRound, JoinMiter);
i = 2;
gc[i] = XCreateGC(xinfo.display, xinfo.window, 0, 0);
XSetForeground(xinfo.display, gc[i], BlackPixel(xinfo.display, xinfo.screen));
XSetBackground(xinfo.display, gc[i], WhitePixel(xinfo.display, xinfo.screen));
XSetFillStyle(xinfo.display, gc[i], FillSolid);
XSetLineAttributes(xinfo.display, gc[i],
7, LineOnOffDash, CapButt, JoinBevel);
// make the drawing
drawRectanglesInCorners(xinfo, gc[1]);
drawStuff(xinfo, gc[0], 50, 50);
drawStuff(xinfo, gc[1], 150, 200);
drawStuff(xinfo, gc[2], 250, 350);
// flush all pending requests to the X server.
XFlush(xinfo.display);
// wait for user input to quit
cout << "press ENTER to exit";
cin.get();
XCloseDisplay(xinfo.display);
}