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Commit e94614a2 authored by Keiko Katsuragawa's avatar Keiko Katsuragawa
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add 2-3-widgets examples

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import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
import javax.swing.event.ChangeEvent;
import javax.swing.event.ChangeListener;
public class WidgetDemo {
public static void main(String[] args) {
WidgetDemo demo = new WidgetDemo();
}
JLabel label;
WidgetDemo()
{
JFrame f = new JFrame("WidgetDemo.java");
f.setSize(500, 200);
f.addWindowListener(new WindowAdapter() {
public void windowClosing(WindowEvent e) {
System.exit(0);
}
});
// create a button and add a listener for events
JButton button = new JButton("My Button");
button.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
label.setText("button");
}
});
// create a slider
JSlider slider = new JSlider(0, 100, 50);
slider.addChangeListener(new ChangeListener() {
public void stateChanged(ChangeEvent e) {
JSlider s = (JSlider)e.getSource();
label.setText("slider " + s.getValue());
}
});
// create a radio button group
ButtonGroup radiobuttons = new ButtonGroup();
JPanel radioPanel = new JPanel(new GridLayout(1, 0));
for (String s: new String[] {"A", "B", "C"})
{
JRadioButton rb = new JRadioButton(s);
rb.addActionListener(radioButtonListener);
radiobuttons.add(rb);
radioPanel.add(rb);
}
// create a menu
JMenu menu = new JMenu("Choices");
// create some menu choices
for (String s: new String[] {"apple", "orange", "banana", "pear" })
{
// add this menu item to the menu
JMenuItem mi = new JMenuItem(s);
// set the listener when events occur
mi.addActionListener(menuItemListener);
// add this menu item to the menu
menu.add(mi);
}
JMenuBar menubar = new JMenuBar();
menubar.add(menu);
// create a label
// (we'll use this to display messages)
label = new JLabel("message");
// set some properties to customize how it looks
label.setPreferredSize(new Dimension(500, 60));
label.setHorizontalAlignment( SwingConstants.CENTER );
label.setBackground(Color.WHITE);
label.setBorder(BorderFactory.createLineBorder(Color.black));
label.setFont(new Font("SansSerif", Font.PLAIN, 30));
// define the layout
// http://docs.oracle.com/javase/tutorial/uiswing/layout/visual.html
// add the widgets
f.add(button);
f.add(slider);
f.add(menubar);
f.add(radioPanel);
f.add(label);
f.setLayout(new FlowLayout());
f.setVisible(true);
}
// create a menu item listener
MenuItemListener menuItemListener = new MenuItemListener();
class MenuItemListener implements ActionListener {
public void actionPerformed(ActionEvent e) {
JMenuItem mi = (JMenuItem)e.getSource();
label.setText(mi.getText());
}
}
// create a radio button listener
RadioButtonListener radioButtonListener = new RadioButtonListener();
class RadioButtonListener implements ActionListener {
public void actionPerformed(ActionEvent e) {
JRadioButton rb = (JRadioButton)e.getSource();
label.setText(rb.getText());
}
}
}
# super simple makefile
# call it using 'make NAME=name_of_code_file_without_extension'
# (assumes a .java extension)
NAME = "WidgetDemo"
all:
@echo "Compiling..."
javac $(NAME).java
run: all
@echo "Running..."
java $(NAME)
clean:
rm -rf *.class
/*
CS 349 Code Examples: X Windows and XLib
button.cpp Implement a ToggleButton UI Widget
- - - - - - - - - - - - - - - - - - - - - -
See associated makefile for compiling instructions
*/
#include <cstdlib>
#include <unistd.h>
#include <sys/time.h>
#include <math.h>
#include <iostream>
#include <sstream>
#include <list>
#include <vector>
#include <X11/Xlib.h>
#include <X11/Xutil.h>
// get microseconds
unsigned long now() {
timeval tv;
gettimeofday(&tv, NULL);
return tv.tv_sec * 1000000 + tv.tv_usec;
}
using namespace std;
// - - - X globals - - -
struct XInfo {
Display* display;
Window window;
int screen;
GC gc;
};
XInfo xinfo;
// frames per second to run animation loop
int FPS = 60;
// helper function to set X foreground colour
enum Colour {BLACK, WHITE};
void setForeground(Colour c) {
if (c == BLACK) {
XSetForeground(xinfo.display, xinfo.gc, BlackPixel(xinfo.display, xinfo.screen));
} else {
XSetForeground(xinfo.display, xinfo.gc, WhitePixel(xinfo.display, xinfo.screen));
}
}
// isPaused functionality
bool isPaused = false;
// isPaused callback (a simple event handler)
void togglePause(bool isOn) {
isPaused = isOn;
}
// A toggle button widget
class ToggleButton {
public:
ToggleButton(int _x, int _y, void (*_toggleEvent)(bool)) {
x = _x;
y = _y;
toggleEvent = _toggleEvent;
isOn = false;
diameter = 50;
}
// the CONTROLLER
void mouseClick(int mx, int my) {
float dist = sqrt(pow(mx - x, 2) + pow(my - y, 2));
if (dist < diameter / 2) {
toggle();
}
}
// the VIEW
void draw() {
if (isOn) {
setForeground(BLACK);
XFillArc(xinfo.display, xinfo.window, xinfo.gc,
x - diameter / 2,
y - diameter / 2,
diameter, diameter,
0, 360 * 64);
setForeground(WHITE);
XDrawArc(xinfo.display, xinfo.window, xinfo.gc,
x - diameter / 2,
y - diameter / 2,
diameter, diameter,
0, 360 * 64);
} else {
setForeground(WHITE);
XFillArc(xinfo.display, xinfo.window, xinfo.gc,
x - diameter / 2,
y - diameter / 2,
diameter, diameter,
0, 360 * 64);
setForeground(BLACK);
XDrawArc(xinfo.display, xinfo.window, xinfo.gc,
x - diameter / 2,
y - diameter / 2,
diameter, diameter,
0, 360 * 64);
}
}
private:
// VIEW "essential geometry"
int x;
int y;
int diameter;
// toggle event callback
void (*toggleEvent)(bool);
// the MODEL
bool isOn;
void toggle() {
isOn = !isOn;
toggleEvent(isOn);
}
};
int main( int argc, char *argv[] ) {
xinfo.display = XOpenDisplay("");
if (xinfo.display == NULL) exit (-1);
int screennum = DefaultScreen(xinfo.display);
long background = WhitePixel(xinfo.display, screennum);
long foreground = BlackPixel(xinfo.display, screennum);
xinfo.window = XCreateSimpleWindow(xinfo.display, DefaultRootWindow(xinfo.display),
10, 10, 300, 200, 2, foreground, background);
XSelectInput(xinfo.display, xinfo.window,
ButtonPressMask | KeyPressMask); // select events
XMapRaised(xinfo.display, xinfo.window);
XFlush(xinfo.display);
XEvent event; // save the event here
// ball postition, size, and velocity
XPoint ballPos;
ballPos.x = 50;
ballPos.y = 50;
int ballSize = 50;
XPoint ballDir;
ballDir.x = 3;
ballDir.y = 3;
// create gc for drawing
xinfo.gc = XCreateGC(xinfo.display, xinfo.window, 0, 0);
// time of last xinfo.window paint
unsigned long lastRepaint = 0;
XWindowAttributes w;
XGetWindowAttributes(xinfo.display, xinfo.window, &w);
ToggleButton toggleButton(150, 100, &togglePause);
// event loop
while ( true ) {
// TRY THIS
// comment out this conditional to see what happens when
// events block (run the program and keep pressing the mouse)
if (XPending(xinfo.display) > 0) {
XNextEvent( xinfo.display, &event );
switch ( event.type ) {
// mouse button press
case ButtonPress:
// cout << "ButtonPress" << endl;
toggleButton.mouseClick(event.xbutton.x, event.xbutton.y);
break;
case KeyPress: // any keypress
KeySym key;
char text[10];
int i = XLookupString( (XKeyEvent*)&event, text, 10, &key, 0 );
if ( i == 1 && text[0] == 'q' ) {
XCloseDisplay(xinfo.display);
exit(0);
}
break;
}
}
unsigned long end = now();
if (end - lastRepaint > 1000000 / FPS) {
// clear background
XClearWindow(xinfo.display, xinfo.window);
// draw ball from centre
setForeground(BLACK);
XFillArc(xinfo.display, xinfo.window, xinfo.gc,
ballPos.x - ballSize / 2,
ballPos.y - ballSize / 2,
ballSize, ballSize,
0, 360 * 64);
if (!isPaused) {
// update ball position
ballPos.x += ballDir.x;
ballPos.y += ballDir.y;
// bounce ball
if (ballPos.x + ballSize / 2 > w.width ||
ballPos.x - ballSize / 2 < 0)
ballDir.x = -ballDir.x;
if (ballPos.y + ballSize / 2 > w.height ||
ballPos.y - ballSize / 2 < 0)
ballDir.y = -ballDir.y;
}
toggleButton.draw();
XFlush( xinfo.display );
lastRepaint = now(); // remember when the paint happened
}
// IMPORTANT: sleep for a bit to let other processes work
if (XPending(xinfo.display) == 0) {
usleep(1000000 / FPS - (end - lastRepaint));
}
}
XCloseDisplay(xinfo.display);
}
# super simple makefile
# call it using 'make NAME=name_of_code_file_without_extension'
# (assumes a .cpp extension)
NAME = "button"
# Add $(MAC_OPT) to the compile line for macOS
# (should be ignored by Linux, set to nothing if causing problems)
MAC_OPT = -I/opt/X11/include
all:
@echo "Compiling..."
g++ -o $(NAME) $(NAME).cpp -L/opt/X11/lib -lX11 -lstdc++ $(MAC_OPT)
run: all
@echo "Running..."
./$(NAME)
clean:
-rm *o
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