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Jim authored
If the cmake user variable COPY_DEPENDENCIES is set, this script will make it so that a windows build will automatically copy all required dependencies (FFmpeg, x264, and Qt5) to the respective additional_install_files\exec(32|64) directory. This makes it much easier to set up a development environment on windows, and much easier to make usable test builds. It will also copy the appropriate Direct3D compiler DLL, along with dependencies of dependencies (the icu*.dll and EGL/GLES files for Qt)
Jim authoredIf the cmake user variable COPY_DEPENDENCIES is set, this script will make it so that a windows build will automatically copy all required dependencies (FFmpeg, x264, and Qt5) to the respective additional_install_files\exec(32|64) directory. This makes it much easier to set up a development environment on windows, and much easier to make usable test builds. It will also copy the appropriate Direct3D compiler DLL, along with dependencies of dependencies (the icu*.dll and EGL/GLES files for Qt)