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Jim authored
Before, async video sources would flicker because they were only being drawn when they were updated. So when updated, they'd draw that frame, then it would stop drawing it until it updated again. This fixes that issue and they should now draw properly. Also, fix a few other minor bugs and issues relating to async video, and make it so that non-async video filters can be properly applied to them. For the purposes of testing, change the 'test-random' source to an async video source that updates every quarter of a second with a new random face. Also fix a bug where non-async video sources wouldn't have filter effects applied properly.
Jim authoredBefore, async video sources would flicker because they were only being drawn when they were updated. So when updated, they'd draw that frame, then it would stop drawing it until it updated again. This fixes that issue and they should now draw properly. Also, fix a few other minor bugs and issues relating to async video, and make it so that non-async video filters can be properly applied to them. For the purposes of testing, change the 'test-random' source to an async video source that updates every quarter of a second with a new random face. Also fix a bug where non-async video sources wouldn't have filter effects applied properly.